I am officially a game dev. Took 10 years since graduating, but it's now real. NOW, it's time to prove myself, both to Pixel Games Studio, and to myself. I've been making models for YEARS on my own. I know I know a lot, but now it's time to see if I can do professional level work.
And, to start, I was assigned a monitor asset for one of the stages in the game. Not too complicated. A nice way to get my feet wet. While it may not be overly complicated, I feel it still turned out really nice.
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