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Bradley Wanke
Bradley Wanke
Developer and 3D Artist/Animator
Minneapolis, United States

Summary

I am a detail-oriented artist with a playful creative spirit and a passion for crafting engaging experiences. I thrive in collaborative environments and leverage my artistic background to bring unique visions to life. I have lead teams to success as well as having been a successful team member in my work life. I am ready to translate my love of art into compelling characters, assets, environments and animations.

Professionally I currently am in charge of creating, maintaining and running a Unity based project called the "Puppet Project". This is a motion-capture project where I have created all of the 3d characters and assets, as well as having rigged each model to work with our motion-capture setup. It allows our young patients to puppet around my models after they have completed physical therapy testing.
I also have a personal project I am working on, which is a 2d, pixel art video game. It is a passion project that I aim to complete with a friend in our spare time.
Details about both of these projects can be found in my portfolio.

Skills

2d Art2D Animation3D Modeling3D AnimationCharacter ModelingRiggingGame DesignCharacter DesignCharacter AnimationPixel ArtVideo EditingVisual EffectsDirectingDirector of PhotographyQuality ControlData AnalysisLeadership

Software proficiency

Blender
Blender
Krita
Krita
Aseprite
Aseprite
ZBrush
ZBrush
Godot
Godot
Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Quixel Suite
Quixel Suite
DDO
DDO
NDO
NDO
Maya
Maya
After Effects
After Effects

Productions

    • Video Game
      Fall Haven: Defenders of the Light
    • Year
      2016
    • Role
      Supervisor, Team Lead, Lead Artist, Lead Animator
    • Company
      Two Poor Dudes

Experience

  • 3d Artist/Animator at Boundless Gamers / Pixel Games Studios
    Minneapolis
    September 2026 - Present

    I am a volunteer with Pixel Games Studios as a 3d artist and animator working on their first game.

  • Blender Tutor - 3d modeling and animation at Varsity tutors
    Minneapolis
    February 2024 - Present

    Tutor for all age students interested in learning 3d modeling and animation using Blender.

  • Motion Analysis Technician at Gillette Children's Specialty Healthcare
    St. Paul, MN, US
    July 2022 - Present

    I was tasked with creating what I have called The Puppet Project (https://artbybradley.artstation.com/projects/n0rYY9). Our gait lab has a motion-capture setup and I have created models for characters and scenery in a Unity project that allows our mo-cap setup to communicate with Unity and then our patients can puppet the model's I've created in real time.