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Pixel Art Practice Test Scene

I've been checking out a few game dev discords and recently had a few people seeing if I'd like to colab. This is a test I created for one of the requests. The files here don't include the watermarks so they can be clear for everybody.

I am still somewhat new to pixel art. Figuring things out on best practices and what not. When I started, I created templates to help me stay in style. Now I'm experimenting with being a little more freeform. I used some blender models I have to create poses, then drew up the characters while having PureRef open. I'm happy with my progress down this road as I've always loved pixel art, so I'm hoping I'll keep seeing improvement.

All of the characters in a dim room with a light overhead shining down.

All of the characters in a dim room with a light overhead shining down.

A character with a green shirt and light brown pants looking like he's talking with someone.

A character with a green shirt and light brown pants looking like he's talking with someone.

A character with a green shirt and dark olive colored pants, holding a revolver and wearing a green beret.

A character with a green shirt and dark olive colored pants, holding a revolver and wearing a green beret.

A guy in a red tracksuit with a gray stripe going down the side.  He is holding a lit cigarette in his hand. and has dark slicked back hair.

A guy in a red tracksuit with a gray stripe going down the side. He is holding a lit cigarette in his hand. and has dark slicked back hair.

A large brute of a man wearing a stretched out tank top and blue jeans.

A large brute of a man wearing a stretched out tank top and blue jeans.