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Wind Waker School Project

While I was at school, we were split into groups and tasked with having to create a level for a game. We had to meet a certain theme and we had to do it in the style of an existing game.

For our class, we got Zelda: Wind Waker and water as the 'theme'. As a group, we decided we all hated water levels in most games, so we went with ice, which, is water!

For this project, I was the project lead and the level designer. I created whitebox versions of the level and some parts of the final level themselves in Unity. The rest of my team did the art assets and coding. For the short bit of time we had, I think we did pretty well.

WindWaker School Demo Project